lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/Er1bvLc3"] [Date "2024.04.23"] [White "SaidLN25"] [Black "Harinikavi"] [Result "0-1"] [UTCDate "2024.04.23"] [UTCTime "15:08:24"] [WhiteElo "1450"] [BlackElo "1564"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+48"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } e6 2. Bb5? { (0.59 → -0.69) Mistake. Nc3 was best. } (2. Nc3 Nc6 3. d4 d5 4. Nf3 Bb4 5. Bd2 f5 6. Bb5 Bd7) 2... c6 3. Nc3?? { (-1.21 → -4.56) Blunder. Be2 was best. } (3. Be2 e5) 3... Qf6?? { (-4.56 → 1.49) Blunder. cxb5 was best. } (3... cxb5 4. a3 d5 5. d4 Nf6 6. Nf3 Nc6 7. Ne5 Nxe5 8. dxe5 Nd7 9. O-O Nxe5 10. f4) 4. Ne4?? { (1.49 → -0.22) Blunder. Be2 was best. } (4. Be2 d5 5. Nf3 Nd7 6. d4 Qf5 7. Bd3 Qh5 8. O-O Ngf6 9. Ne2 Bd6 10. Ng3 Bxg3) 4... Qf5?? { (-0.22 → 3.95) Blunder. Qg6 was best. } (4... Qg6 5. Bd3 Qxg2 6. Qf3 Qxf3 7. Nxf3 d5 8. Neg5 Nh6 9. b3 Nd7 10. Bb2 e5 11. e4) 5. Nd6+?? { (3.95 → -1.85) Blunder. Bd3 was best. } (5. Bd3 Qd5 6. Nh3 Na6 7. Nf4 Qe5 8. Nh5 Kd8 9. f4 Qa5 10. O-O f6 11. c3 d5) 5... Bxd6 6. f4?? { (-2.12 → -6.84) Blunder. Bd3 was best. } (6. Bd3 Qf6) 6... Qxb5 7. c4 Qxc4 8. d3 Qb4+ 9. Bd2 Qxb2 10. Qh5?! { (-10.88 → Mate in 2) Checkmate is now unavoidable. Rb1 was best. } (10. Rb1 Qxd2+ 11. Qxd2 Nf6 12. Ne2 Ng4 13. Nc3 Be7 14. g3 d5 15. h3 Nf6 16. O-O O-O) 10... g6?! { (Mate in 2 → -22.84) Lost forced checkmate sequence. Qxa1+ was best. } (10... Qxa1+ 11. Ke2 Qd1#) 11. Qa5?! { (-22.84 → Mate in 2) Checkmate is now unavoidable. Qd1 was best. } (11. Qd1 Bb4 12. Kf1 Nf6 13. Rb1 Qxd2 14. Qxd2 Bxd2 15. Nf3 Bxe3 16. Re1 Nd5 17. Ne5 Bd4) 11... b6?! { (Mate in 2 → -13.86) Lost forced checkmate sequence. Qxa1+ was best. } (11... Qxa1+ 12. Ke2 Qd1#) 12. Qc3 Qxc3 13. Bxc3 Ba6 14. Nf3 Bxd3 15. Ne5 Bxe5 16. Bxe5 f6 17. Bd6 Na6 18. O-O-O c5 19. Rxd3 Nb4 20. Be5?! { (-10.38 → Mate in 7) Checkmate is now unavoidable. Rd2 was best. } (20. Rd2 Nxa2+) 20... Nxd3+ 21. Kd1 Nf2# { Game ends by variant rule. } 0-1